Dnd wikidot - As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience.

 
At the start of you next turn, and when the. . Dnd wikidot

Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so. The summoned creatures are friendly to you and your companions. Range Touch. The spell can levitate a target that weighs up to 500 pounds. Otherwise, the spell has no effect. You alter time around up to six creatures of your choice in a 40-foot cube within range. A sidekick can be any kind of creature with a stat block in the Monster Manual or another D&D book, but the challenge rating must be 12 or lower. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. Find homebrew, open game, system reference and community content. Spell Lists. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength. Choose one creature you can see within range, or choose two creatures you can see within range that are within 5 feet of each other. Source Spelljammer Adventures in Space - Astral Adventurer's Guide. The target gains a flying speed of 60 feet for the duration. Also called dark elves. The gold dwarves of Faerun in their mighty southern kingdom are hill dwarves, as are the exiled Neidar and the debased Klar of Krynn in the Dragonlance setting. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. This spell doesnt protect the warded creature from area. 5th Level. 5th. Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five. 5th Level. You are a well-established part of the mercantile world, freed by talent and wealth from the constraints of a feudal social order. The spell can levitate a target that weighs up to 500 pounds. Source Player&39;s Handbook. Mass Polymorph. Those who tend towards Chaos are often minstrels, tricksters, wanderers, or fanciful jewelers. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. You create a ghostly, skeletal hand in the space of a creature within range. Duration 1 hour. You can move the cube up to 10 feet before you roll. An oni took your sibling one cold, dark night, and you were unable to stop it. Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so. Your base walking speed is 30 feet. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires. But there is an unmistakable alien quality to the kalashtar, as they are haunted by the conflicts of their otherworldly. For such beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life's hourglass. Shillelagh - DND 5th Edition. You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. Warding Bond. Source Player's Handbook. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. Source Player's Handbook. Sometimes called fey knights, green knights, or horned knights, paladins who swear this oath cast their lot with the side of the light in the cosmic struggle against darkness because they love the beautiful and life-giving. A stream of 1 d4 x 10 gems, each worth 1 gp, shoots from the wand &39;s tip in a line 30 feet long and 5 feet wide. They are well acquainted with death, both meting it out and staring it defiantly in the face. Some infusions specify a minimum artificer level. Spell Lists. A prison in the shape. You alter time around up to six creatures of your choice in a 40-foot cube within range. Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You must have a Wisdom score of 13 or higher in order to multiclass in or. 10 gp. Emulating the Beast Master archetype means committing yourself to this ideal, working in partnership with an. The gold dwarves of Faerun in their mighty southern kingdom are hill dwarves, as are the exiled Neidar and the debased Klar of Krynn in the Dragonlance setting. The Mounts and Other Animals table shows each animal's speed and base carrying capacity. Wish is the mightiest spell a mortal creature can cast. Such beings desire the corruption or destruction of all things, ultimately including you. Blood Hunter. Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Wizard Spell List. 1st-level enchantment. Components V, S, M (a pinch of powder made by crushing a clear gemstone) Duration Concentration, up to 10 minutes. The eye can look in every direction. 5th-level transmutation. Flames wreathe one creature you can see within range. Whether duelist or infantry, martial weapons were seemingly perfected long ago, and the true challenge is to master them. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. 1st Level. Source Dungeon Master&39;s Guide. Wizard Spell List. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. You can move the hand up to 30 feet each time you use it. Raise Dead. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. Air genasi typically have light blue skin, hair, and eyes. You lost all your possessions in a disaster, and you had to rebuild your life. A stream of 1 d4 x 10 gems, each worth 1 gp, shoots from the wand &39;s tip in a line 30 feet long and 5 feet wide. Components S. Kalashtar are often seen as wise, spiritual people with great compassion for others. Source Player's Handbook. 3rd Level. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Range 30 feet. You can choose from any of the following effects when you cast this spell. The berries lose their potency if they have not been consumed within 24 hours of the. Bard College of Lore. Others draw from a roiling reservoir of anger at a world full of pain. Roll on the Mischievous Surge table to determine the magical effect produced, and roll again at the start of each of your turns until the spell ends. Components V, S. For the duration, you or one willing creature you can see within range has resistance to psychic damage, as well as advantage on Intelligence, Wisdom, and Charisma saving throws. 2nd-level transmutation. Casting Time 8 hours. Uttering a dark incantation, you summon a devil from the Nine Hells. Your class gives you proficiency with certain types of armor. This wizard spell list includes optional spells available from Tasha&39;s Cauldron of Everything. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force. Once lit, it burns for 6 hours on a flask (1 pint) of oil. The Oath of the Ancients is as old as the race of elves and the rituals of the druids. As a mountain dwarf, you&39;re strong and hardy, accustomed to a difficult life in rugged terrain. Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Purpose of this wiki is not as a public resource, but for personal use. Clerics are intermediaries between the mortal world and the distant planes of the gods. Rogues rely on skill, stealth, and their foes&x27; vulnerabilities to get the upper hand in any situation. This spell transforms a creature that you can see within range into a new form. For the complete cleric list, see Cleric Spell List. Sorcerer Wild Magic. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid. Mounts and Vehicles. You can choose from any of the following effects when you cast this spell. Many githyanki train to become such warriors, as do some of the most disciplined high elves. Thri-kreen have insectile features and two pairs of arms. Naga resemble enormous snakes with shoulders, arms, and a torso that resembles a humanoid form. Mounts and Vehicles. Owlin have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders. You reach into the mind of one creature you can see within range. Some sages believe minotaurs were first created by the Lady of Pain to patrol the magical mazes that she uses to trap her foes. Casting the spell by reading the scroll requires the spells normal casting time. 4th-level evocation. 5 character creation. 1st-level conjuration. Ranger Gloom Stalker Conclave. Components V, S. Range 60 feet. Range Touch. This awakening ends early if you are incapacitated or die. Loxodon Serenity. A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Range 30 feet. (a) a martial weapon and a shield or (b) two martial weapons (a) a light crossbow and 20 bolts or (b) two handaxes (a) a dungeoneer&39;s pack or (b) an explorer&39;s pack Fighting Style You adopt a particular style of fighting as your specialty. This school includes the spells charm person and mind fog. The target can move only by pushing or. As an action on your turn, you can repeat the same effect or choose a different one. Bard, Sorcerer, Warlock, Wizard. Casting Time 1 action Range 60 feet Components V, S Duration Concentration, up to 10 minutes You gain the ability to move or manipulate creatures or objects by thought. The spirit is an ally to you and your companions. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you. Character level 5th. Bard College of Swords. The prison can be a cage or a solid box as you choose. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. Your base walking speed is 30 feet. Your Dexterity score increases by 1. The spell can penetrate most barriers. Many types of Ioun stone exist, each type a distant combination of shape and color. 2nd-level conjuration. Rogue Rogues rely on skill, stealth, and their foes&39; vulnerabilities to get the upper hand in any situation. Components V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration 1 minute. 1st-level conjuration. Table of Contents. Source Player&39;s Handbook. Range Touch. Only those proficient in the armors use know how to wear it effectively, however. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Tieflings mature at the same rate as humans but live a few years longer. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects dont set in until this hour is over. Range Self. Antimagic Field. Range Touch. It takes 7d8 30 necrotic damage on a failed save, or half as much damage on a successful one. Supernatural Gift (Charm) As an action, you make a minor wish. You can choose from any of the following effects when you cast this spell. 1st Level. It takes 7d8 30 necrotic damage on a failed save, or half as much damage on a successful one. When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Most are lawful good. Even a blast of fire in your hands is a sculpted work of art; elemental forces make grand designs as you hurl spells. You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. Blood Hunter - DND 5th Edition. You gain the service of a familiar, a spirit that takes an. Once shadar-kai were Fey like the rest of their elven kin; now they exist in a state between life and. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a strong social . At Higher Levels. The spell ends for a target that attacks or casts a spell. Source Xanathar&39;s Guide to Everything. community wiki. Casting Time 1 minute. Armor None Weapons Simple weapons, shortswords Tools Choose one type of artisan&x27;s tools or one musical instrument. Goodberry. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in. For the spells duration, your eyes become an inky void imbued with dread power. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Purpose of this wiki is not as a public resource, but for personal use. com es un sitio web muy popular. A group of gnomes laughs as one of them activates a clever wooden toy that moves of its own accord. This spell lets you convince a beast that you mean it no harm. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in. Welcome to this Dungeons & Dragons 5th Edition wiki. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Loxodon Serenity. If the creature can understand you, it must succeed on a Wisdom saving throw or become charmed by you for the duration. Consider customizing how your spells look when you can cast them. Supernatural Gift (Charm) As an action, you make a minor wish. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. Casting Time 1 action Range Touch Components V, S, M (a sprig of mistletoe) Duration Instantaneous Up to ten berries appear in your hand and are infused with magic for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. They have a knack for finding the solution to just about any problem,. Some content found on this page may not be suitable for play at your table. Your base walking speed is 30 feet. naughtyychris, mysherwin login

1. . Dnd wikidot

The DC equals 10 the spells level. . Dnd wikidot manoa class avail

Components V, S. Tieflings might not have an innate tendency toward evil, but many of them end up there. Some content. Flaming Sphere. You've made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. Each creature in that light must make a Constitution saving throw. The eye can look in every direction. Source Player's Handbook. Until the spell ends, the targets speed is doubled, it gains a 2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. This ring stores spells cast into it, holding them until the attuned wearer uses them. Duration Concentration, up to 1 hour. The ground in the area is covered with slick ice, making it difficult terrain. A creature that receives this bonus leaves behind no. As a conduit for divine power, you can cast cleric spells. As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the. Make a ranged spell attack against the target. Proficiency with a tool allows you to add your proficiency bonus to any ability check you. On a failed save, the target takes 10d6 40 force. The target has disadvantage on ability checks made with the chosen ability. Spell Lists. Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. An unwilling creature must make a Wisdom saving throw to avoid . Air genasi typically have light blue skin, hair, and eyes. Components V, S, M (a pinch of powder made by crushing a clear gemstone) Duration Concentration, up to 10 minutes. You have a cat&39;s keen senses, especially in the dark. Also called dark elves. EnlargeReduce, Vortex Warp. 2nd Level. Choose one of the following options. This attack uses the same ability modifier as the primary attack. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. The twilit transition from light into darkness often brings calm and even joy, as the day&39;s labors end and the hours of rest begin. Another creature might seek retribution in other ways (at the DM's discretion), depending on the nature of your interaction with it. For example, if you are a 5th-level artificer, you have four 1st-level and two 2nd-level spell slots. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. 3rd-level necromancy. 1st-level transmutation. You must have a Wisdom score of. You manifest scales and claws reminiscent of your draconic ancestors. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one. 1st Level. 5 sp. You touch a creature that has died within the last minute. You teleport yourself to an unoccupied space you can see within range. Their rigorous training in psychic abilities requires an implacable mental discipline. 1st-level enchantment. Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. Armor None Weapons Simple weapons, shortswords Tools Choose one type of artisan&x27;s tools or one musical instrument. They can alter the coloration of this carapace to blend in with their natural surroundings. Detect Evil and Good. When the grease appears, each creature. Range Self. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. Create a Page. You teleport yourself to an unoccupied space you can see within range. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Many changelings use this gift as a form of artistic and emotional expression, but it&39;s an invaluable . Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Mislead. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. A coven of hags lost one of its members. Casting Time 1 bonus action. Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Wizard Chronurgy Magic. Some content found on this page may not be suitable for play at your table. The creature must be within 5 feet of you when you cast this spell. Casting Time 1 action. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. You determine the specifics of the changes, including your coloration, hair length, and sex. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or. A stroke of lightning forming a line of 100 feet long and 5 feet wide blasts out from you in a direction you choose. A tool helps you to do something you couldn&39;t otherwise do, such as craft or repair an item, forge a document, or pick a lock. Wondrous item, uncommon (requires attunement) While you wear these boots, you have a flying speed equal to your walking speed. Casting Time 1 action Range 120 feet Components V, S, M (a small piece of phosphorus) Duration Concentration, up to 1 minute You create a wall of fire on a solid surface within range. Volo&39;s Guide to Monsters. You teleport yourself to an unoccupied space you can see within range. An unwilling creature must make a Wisdom saving throw to avoid . Half-orcs inherit a tendency toward chaos from their orc parents and are not strongly inclined toward good. Sorcerer Wild Magic. You determine the specifics of the changes, including your coloration, hair length, and sex. Mordenkainen Presents Monsters of the Multiverse. Choose one of the following effects; the target gains the effect until the. Some content. While the target is within 60 feet of you, it gains a 1 bonus to AC and saving throws, and it has resistance to all damage. Find Familiar. When the spell ends, the target falls if it is still aloft, unless it can stop the fall. Shifting Feature. An unwilling creature must make a Wisdom saving throw to avoid the effect. Feathers, beads, gems, and precious metals decorate their armor and weapons the legendary silver swords with which they cut through their foes. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. While theyre usually found in the Feywild. Range Touch. Casting Time 1 action. 2nd-level transmutation. Thunder Step. . happy new year blingee